Monday, October 22, 2012

Shaders

Bone Shader
everything is procedural except for the displacement, which the map can be easily changed out if the user doesn't like it.
the shader at normal range for Jared and Trisha


the closest the shader would be shown (my shot)

Steel/Chrome Shader by Rachel Cunningham
this shader was used during the summer course, and I got Rachel's permission to use it for the Digital Lighting class. The shader has maps, but they transfer well on to other objects.

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